Felbane
Council
Lord of Ice
Frosty
Posts: 1,136
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Post by Felbane on Sept 16, 2006 21:56:22 GMT 1
www.wowwiki.com/ChromaggusEasy mode (no timelapse) All stand in the corner, out of line of sight, except MT. DPS run out to dps, starting after the second breath, and run back into cover for every breath warning. healers just stand outside los, healing MT. Healers will be issued time glass sand, to cure brood affliction bronze. ALL classes that can remove curses, magic, disease or poison need to spam decursive ( www.curse-gaming.com/en/wow/addons-643-1-decursive.html) If anyone get too many debuffs, they are turned into a draconoid and start going berserk on the raid. He shimmers sometimes, swapping vunerability. He always has one vunerability, and resistance to all else. He also enrages a lot, hunters need to tranq shot to fix this. for this reason, hunters too will get sand. and thats all there is to it that I can remember now. HARD mode (with timelapse) One small group of healers and a mage will go with the offtank to the other side of the wall, and NOT eat timelapse (except the mage). in return, they also don't heal the MT, and their tank don't eat the breaths etc. DPS in this version need to get hit by ALL timelapses, or they run a very high risk of getting aggro. the vunerability thing is unchanged. Hunters will not step out to get timelapse. they have feign death instead. Sounds easy, but is hard to do. Requires all to know what they should do, and to be alert and do it at the right time.
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Tardon
Fallen
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Fiery
Posts: 1,529
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Post by Tardon on Sept 16, 2006 23:18:08 GMT 1
Two questions:
1) Will there be some kind of announcement or visible effect, when a curse "blast" comes? So we know when to decurse? Because spamming that all the time gives little room to dps.
2) These "breaths"... I dont remember them :S Is there a visible effect with a few seconds warning to run and hide?
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Post by ukkoshukka on Sept 20, 2006 5:36:04 GMT 1
Some random thoughts from our attempt yesterday. 1 - Everyone needs to know when the breaths are coming and act accordingly. If you don't want to rely on ctra announcements, install EnemyCastBar, it will show you the timing of next breath all the time. 2 - DPS needs to be top-notch here, we can't afford to let the fight drag on for too long because of the mana drain on decursers. There wont be hardly any random healing going on, so I guess survival is a challenge to the dps classes. So... just don't die to the breaths, kthx? 3 - Healing needs to be much better too, MT dying is obviously unacceptable. DPS from Chromaggus is not that bad, but it's a long fight. It should be possible to time a bigger heal to hit after a damaging breath.
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Zianna
Council
Lady of Justice
Never underestimate the power of denial
Posts: 2,047
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Post by Zianna on Sept 20, 2006 7:18:17 GMT 1
Adding to Ukko's notes:
4 - All who can remove something, should. This includes mages.
5 - Melee people (aside from MT) MUST run back to get debuffs removed more than they did. You cannot wait untill you have 3 on you, we do not have LoS and we're dispelling an entire raid here.
6 - DPS should also realise by now that they need to hug a bandage. All our mana goes to dispel and heal tank, we cannot afford DPS healing here. I saw far too many DPSers down on 2-5% health that didn't even move.
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Tardon
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Post by Tardon on Sept 20, 2006 9:58:57 GMT 1
Zi, mages were decursing like mad (at least I were), but its a little hard when your stunned for 4 seconds every 2 Now, saying we should decurse fast, which means all the time when you get stunned too, and also have DPS top notch from us, is a little hard. Because when the curse comes, thats really all I have time for, because of the d**n Bronze curse. Only solution I can see for this is either give all decursing classes some sand, and start DPS'ing earlier.
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Draktull
Trainee
I am paladin but you dont know that yet
Posts: 338
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Post by Draktull on Sept 20, 2006 10:35:54 GMT 1
can i just give my 2 cents? maybe i am wrong but i hope i ain't xD
this is only for DCR players. all other do what they supose to do. heal/tank/dps
ok we all know that chroma drops 5 "curses" black : increase fire dmg (curse) blue : mana burn (magic) green : poison us and reduces our healing (poison) red : heals chroma (disease) bronze : stun
ok we know that only stun is not dispelable so we need a lot of sands for that.
but preists can dcr blue, mages black, druids,shamans green. why dont we only dcr what we can.
cause when i spam DCR i spam dispell and cure disease both. yesterday i used 2 mana pots on chroma and we get him only on 85% so we will all need 10 mana pots per fight and thats not acepptable.
i suppose that in CTRA or DCR mode have to be some kind of reduction so everyone can setup what they dispell. with this we can save our mana cause i wont dispeling 3 curses anymore and shamans will increase their possibility to save mana (i think shamans can also dispel more than 1).
also healers and tank have to dispel bronze ASAP.
well i think that this will improve our doing on Chroma.
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Erath
Fallen
Lost Shadows
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Post by Erath on Sept 20, 2006 10:57:00 GMT 1
Ya shamans can do poison and disease. Most mana efficient by far would be poison and disease cleansing totems, although they're both water so can only have one out at a time.
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Post by mard on Sept 20, 2006 11:08:42 GMT 1
about dps people problems :
breaths : i personally wasnt getting any ctra warnings (yeah i have bossmod and yeah it was enabled), i have enemy cast bar too - it was showing timers for some time, but then it suddenly stopped, no idea why.
bandages : its really funny when you start bandaging and then got hit by that bronze affliction stun after 1-2 ticks
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Tardon
Fallen
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Post by Tardon on Sept 20, 2006 11:13:14 GMT 1
Conclusion: Chromaggus is kinda hard
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Grul
Fallen
Fallen
Posts: 777
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Post by Grul on Sept 20, 2006 11:54:22 GMT 1
About lack of CTRA warnings: MT needs to be promoted, and have CTRA bossmods for Chromaggus set to 'Announce to Raid', as I believe the warnings are proximity based (so you won't get them hiding round the corner). We changed this after the first attempt, but didn't have a second, so no idea if it worked
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Zianna
Council
Lady of Justice
Never underestimate the power of denial
Posts: 2,047
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Post by Zianna on Sept 20, 2006 12:03:58 GMT 1
To Drak: We need it all. Also, everyone in the raid was asked to pick up sand from Bandulu. Maybe they didn't hear that *shrugs* But even so, we still need aaaaall helping out. Yes totems are nice, but like Erath says, having both totems would require 2 shamans in each group = 16 shamans. We dun have dat In summary, when I said in raid chat that we all need to help out, I wasn't kidding . Yes, it's mana intensive as hell, that's just all the more reason we all have to do it. There is no alternative here guys. If we don't do it, we just die faster. I don't really ask if people have mana pots available to be cuddly, I ask cause we may need them to succeed. Mard: I'm not aiming at anyone in particular but at the fact that I had 10 melee storming out from LoS with 2-3 debuffs each at the same time. We have a general problem: People expect to be nursed. We have around 3 explanations to this one fight on our own forum, but a lot haven't read any of them. They expect to be explained in details what to do and not to do and if noone does, they just wing it rather than ask. We need to stop that guys. Fair enough if you haven't had a chance to read up but during the raid you then have 2 options: 1) go read, 2) ask. Granted, if you ask me personally I'll just say "go read it" but you're always welcome to try
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Tardon
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Post by Tardon on Sept 20, 2006 12:10:10 GMT 1
I was under the impression that only healers got sand? o.0
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Draktull
Trainee
I am paladin but you dont know that yet
Posts: 338
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Post by Draktull on Sept 20, 2006 12:16:34 GMT 1
well we dont need shammys to drop all kind of totems. as i remember druids also can cure sth. so everyone should take 1 think and cure only that. so for example priests cure magic,mages curses,shammy disease and druids poison. i think that that way we will be far more efficient cause mana spending will be less and all of us can concentrate on healing if needed. but we will see next time soon puppy will be down we are good and we want to learn. that is only thing what matter.
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Zianna
Council
Lady of Justice
Never underestimate the power of denial
Posts: 2,047
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Post by Zianna on Sept 20, 2006 12:22:40 GMT 1
Draktull, what you suggest simply is not enough. The fight does not work like that. The debuffs hit over and over and over so fast that there is no way for a single of each class to keep up. It has been tried.
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Draktull
Trainee
I am paladin but you dont know that yet
Posts: 338
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Post by Draktull on Sept 20, 2006 12:25:28 GMT 1
ah ok then i heard a rumour that in CTRA or in DCR mode is some kind of "smart decursive" in which you can tell him what to dcr what not. but ok if it has been tried than i can't help edit : i didnt want to say that one priest should dcr. all of us have to dcr but only magic things. that was what i am talking. but as i said if that was tried sry can't help
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