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Post by Cinxia on Feb 10, 2007 22:40:34 GMT 1
Nodonn and Terri and me in so far.
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Post by nodonn on Feb 10, 2007 22:48:38 GMT 1
After a discussion with, Felbane I want to make it clear that I am not the leader of this team. I am not a part of the Fallen Ones, instead I have been asked to participate in this team seeing as I have some experience in leading other pvp teams in the past. -My opinions and statements do not in any way represent the opinions of tFO- For those who want to join this team, I welcome you to your new home for the next couple of months. Together with, Cinxia (or rather her paladin alt) I will ones again take up the task to shout orders in the midst of the battle heat that is PVP.-The arena will open its doors at the 16th of February For some general knowledge about the arena system go to: forums.wow-europe.com/thread.html?topicId=82099907&sid=1And a few key notes from the thread: I would firstly like to point out, that even though we all have many other things to do, you will still need to prioritise the arena and this group when you are online- It will calm down a little when we have (hopefully) gotten a good rating, but in the beginning it will most likely be pretty demanding. One of the great things about this system is the fact that the higher rating you have the less you will have to fight; and in some cases it will even be a more befitting strategy to lay low for a while then fight. Our priority will of course be to constantly be the ones controlling the highest rating in our realm (it might be an X-realm thing, but rating is done from our own realm) but this just makes it even more important that we have a well organized team from day one. The arena team will work like a guild, but there will only be room for 10 people. I will try to balance the different classes, and in the ideal scenario we should have a good combination of classes online and available at any time. And with that said, I would like to stress one point about the system- Everyone will get exactly the same amount of points in the team, no matter how many we are; as long as you have been active for at least 30% of the battles, we will all get the same amount points. I will post a lot more about strategy etc. at some other point, and if you have anything you would like to add or suggest about the team, you are more then welcome to either write it here, or contact me in-game. (the following is more for myself to keep a track on things) People in the team so far:Nodonn(shaman) Cinxia(alt) (paladin) Terri(warlock?) Skrallik(hunter) Zikores(shaman) 1-2month Slit(Rogue) Nightspawn(warlock) Tardon (mage) Ragefist (warrior) Meloken (Resto shaman) People that will be able to play from day one:Zikorez Nodonn Skrallik People that needs to power level faster (!)Cinxia Terri Nightspawn People with a “special” schema:Slit
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Post by zikorez on Feb 11, 2007 3:24:25 GMT 1
meme
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Tardon
Fallen
Pink Bunneh (Bites!)
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Post by Tardon on Feb 12, 2007 5:29:12 GMT 1
Well, I'll call ya when I'm level 70 so uh... in a few months... Also, in case you dont know, you only need to do 10 battles per week... your rating is dependant on your win/lose ratio, so even if your just starting out, if you win all 10 battles, its best to stop... aka, its better to do 10 battles, and win 10, than 20 battles, and win 15. I'll dig out the blue post if ya want...
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skrallik
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Posts: 1,115
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Post by skrallik on Feb 12, 2007 10:28:51 GMT 1
I'd be interested in joining this effort
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Post by Slitty on Feb 12, 2007 13:16:13 GMT 1
5v5? Hm, sure, although with my hectic schedule i'll most likely be a backup player.
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Post by nightspawn on Feb 13, 2007 0:17:21 GMT 1
Hey While I am really interested in arena PVP in general, I have at least two weekdays ruled out right from the start, with the occasional extra days where I am not online at all, due to RL. This is why I didn't even bother with the old (pre 2.0) PVP style. So I am probably the wrong person for this team, but if not I am glad to join whenever I can. (Only problem being: I am 68 atm and can't play on wednesday and eventually can't play tomorrow Greets, Nighty
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skrallik
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Post by skrallik on Feb 13, 2007 16:51:32 GMT 1
Quick question which is unclear in the 'official quote', even though mentioned in Nodonn's Post:
"A team must have fought a minimum number of battles for the week, which we have announced as currently set to 10 games. A player must have played in at least 30% of the team's battles that week in order to be eligible to receive arena points. Each eligible player will then receive a fraction of the teams total awarded points to spend on arena rewards."
It doesnt actually say equal amounts distributed, though Nod's post says its all equal as long as you have done over 30%. The offical post just says 'fraction'.. anyone able to confirm one way or the other?
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Post by Slyvar on Feb 13, 2007 17:28:43 GMT 1
I've heard it's equal if you have participated in the minimum, but I'm not sure.
Nod - I'm interested in arena stuff but I can only reliably commit to Monday nights, and that I will be able to commit one more evening a week, but that evening will change each week.
So make of that what you will! I think you can certainly get through 30 games in one evening, 10 of 2v2, 10 3v3 and 10 5v5 but I guess it depends how you're planning on approaching it!
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skrallik
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Post by skrallik on Feb 13, 2007 17:37:40 GMT 1
I'd personally prefer a day/evening (or maybe 2) dedicated to the arenas.
That way I may be able to involve myself in raids and instancing that may occur.
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Post by nodonn on Feb 13, 2007 17:48:45 GMT 1
12/10 How ranking points are counted While you can be on one team of each type, at the end of each week you'll only gain points from the team that earned the most points that week. However, note that given equal rating, 5v5 teams earn more points per week than 3v3, which earn more than 2v2. To clarify with an example: - Let's say you're on three teams (one of each format). - Let's say that at the end of the week, each of the teams you're on ends at a 1500 rating. - Assume that you were an active player on each team (played in at least 30% of the team's battles) Results at the end of the week: - Each active player on the 5v5 team would be eligible to gain 408 arena points - Each active player on the 3v3 team would be eligible to gain 244 arena points - Each active player on the 2v2 team would be eligible to gain 163 arena points So, you'd gain 408 points that week. Note: in the example we provided above the 1500 refers to the team's rating. The number of points an active player gets from a team is derived from the rating value plotted on a logistic curve. Also, one of the points we were trying to illustrate above is that active players on that 5v5 team will gain 408 points each. This is the case regardless of whether there are 10 total active players on that team (the max possible), or merely 5 active players (the practical min). We don't want to "split" points among active players, as that would encourage you to not have alternates on the team, and we don't want to pressure you to minmax the system by always having the min number of players for a team. I hope that clarifies it a bit
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skrallik
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Post by skrallik on Feb 13, 2007 17:54:00 GMT 1
Awesome, thanks for the info
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Post by Slyvar on Feb 14, 2007 12:01:25 GMT 1
So a quick question nod. Is it right then that the rating is derived from % of games won? So presumably the ideal situation would be 10 games played, 10 games won and then play no more games that week in order to keep that ratio?
Given that, I assume that if we have 10 people who all want to be active we are going to cycle who plays the rated games to make sure everyone gets at least 30% each week?
Also, to clarify my availablility, if we plan in advance I can usually make myself available any evening/day except Tuesdays. Personally I'd rather try and get all of the rated games done on one evening, but I'm happy to devote that one evening to doing so!
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skrallik
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Post by skrallik on Feb 14, 2007 12:27:43 GMT 1
good point, could you give an idea of the planning in terms of whether we will be doing this in one evening? Even if you only fight 10 games and lose 1, thats a 90% success rate. In those cases it may only be worth playing for a couple more wins than, say, playing another 10 in which we may lose 1 again, and end up with the same rating? Of course, we may play ten and lose 1, and then play 2 more only to lose those too.. ..and if you wanna be really cheeky try to find out what the competition is like on certain days and times to pick the best time that gives the greatest possibility of winning.. but that may be going a bit far
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Post by nodonn on Feb 14, 2007 13:42:00 GMT 1
Yep, rating is calculated from % of games won. Hence why I said “and in some cases it will even be a more befitting strategy to lay low for a while then fight.”
And even though the scenario you talk about work in theory, but that would mean that no one else can win 10 out of 10 games (100% success ratio), which is highly unlikely. I would like to point out that math is my biggest nemesis though, so I am sure there are some wormhole that I simply haven’t seen.
Furthermore, the reason why we have to get the highest rating from day one, is simply because the higher rating you have, the more points and the faster you will gain rating. In the beginning when everyone starts from square one, a lost battle wont mean the end of the world (it will still mean a lot of course) but the higher rating you have, the faster you will loose it all again; the higher you climb the latter the higher is the risk for you to fall and the higher distance you have from the ground the deeper you will fall.
Edit:If it would fit everyone a bit better, we could also try to find some days that we could dedicate to pvp. The question will of course be what day and time will fit everyone then.
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