Tardon
Fallen
Pink Bunneh (Bites!)
Fiery
Posts: 1,529
|
Post by Tardon on Dec 5, 2006 12:18:45 GMT 1
Repost: A very old bug has come back. What it does is that if you crit with 2 spells after each other the ignite of the first spell never happens if the second crit happens before the first ignite tick once. img143.imageshack.us/img143/9989/sadsadfiremagexy1.jpg So to sum up ignite in 2.0 compared to the live realms today: 1 - Ignite don't get extra damage from CoE. (fair, as the main spell causing the ignite already got that bonus) 2 - Ignite doesn't roll across mages. (To prevent some mages doing far more damage in some encounters. Destroys the team work aspect of the mages, but their damage is easier to balance compared to other classes. A sacrifice the developers seems to be willing to pay). 3 - Ignite doesn't roll for the mage itself. (You cannot renew your own ignites. Basically this makes crit gear and talents a lot less needed for firemages and makes all mage specs aim for the same +damage gear. Doesn't make sense at all) 4 - Repeated fast crits disappear. (Old bug returning in effect making critting often even worse. Game breaking for skills like Fireblast and Scorch).
|
|
|
Post by tarmax on Jan 10, 2007 10:52:21 GMT 1
Now we really didn't need that bug...
You should post this on the Mage forum too.
|
|