Post by Erath on Apr 25, 2006 20:43:50 GMT 1
Hey everyone.
Thought I'd post the healing assignments for ZG below in case I slack for an evening.
Trash
4 spammers, rest can DPS. Spammers remember the MT! Go 5 spammers during the spider trash before Mar'li, the raptor trash before Mandokir, and the dancing sleeper trash before Jin'do.
Tremor Totems are good against Berserkers and Hakkari Priests. Snakes poison, Raptors disease.
High Priestess Jek'lik
3 on the MT
2 on spam
She casts a heal spell so shamans should be ready with rank 1 Earth Shocks. One priest needs to dispel the dispelable thing.
High Priest Venoxis
3 on the MT
1 on the OT; they switch to the MT once the adds are dead
2 on melee dps spam. These should be druids so they are free to sleep adds.
A Shaman in the MT group needs to drop Poison Cleansing/Nature Res. Renew needs purging when he casts it.
High Priestess Mar'li
1 on each MT (there will be two MTs for this fight)
1 on MT spam
3 on spam
Lots of poison in this one again. Priests will need to shield all mages and warlocks before the start to give them a hope of surviving the spider swarm.
High Priest Thekal
Stage 1
2 on the MT. Shield when the MT gets Mortal Strike.
2 Shaman on Jor'khan's OT. They will need to Earth shock Jor'khan when she tries to heal, and purge her of lightning shield.
1 on Zath's OT
1 on Tank Spam, ideally a priest so silence can be dispelled off anybody important (i.e. any healer ) it affects
Stage 2
Avoid HoTs in Stage 2, they tend to grab aggro
3 on MT
1 on Healers
1 on Mages & Warlocks
1 on Rogues, Hunters and non-tanking warriors.
High Priestess Arlokk
Shadow Protection before this fight
2 on the MTs
1 Priest on the marked person and dispelling SW:P
3 on spam
Bloodlord Mandokir
4 on the MT
2 on the Raptor's OT, who switch to the MT once the raptor is dead
1 on melee dps spam
No HoTs, overheal the MT for a minute or so after the Raptor dies.
Jin'do the Hexxer
Shadow Protection needed
3 Priests/Druids on the MT & the mage on pit duty.
2 on dedicated raid spam.
These 5 should be in full healing gear.
Rest can dps as per raid leaders instructions.
If you get cursed then forget healing and go kill shades!
Hakkar
6 on the MTs (use MT's Targets Target to find out which tank is taking a beating)
1 of the 6 should also keep an eye out for the Hunter/Mage team who are pulling and sheeping the sons.
Remember to keep healing tanks when going to get poisoned!
And needless to say, don't cure poisons!
The other bosses are the summoned bosses and the Fish boss. They seem pretty basic, can probably be managed with 3 on MT, 4 spammers.
Erath
Thought I'd post the healing assignments for ZG below in case I slack for an evening.
Trash
4 spammers, rest can DPS. Spammers remember the MT! Go 5 spammers during the spider trash before Mar'li, the raptor trash before Mandokir, and the dancing sleeper trash before Jin'do.
Tremor Totems are good against Berserkers and Hakkari Priests. Snakes poison, Raptors disease.
High Priestess Jek'lik
3 on the MT
2 on spam
She casts a heal spell so shamans should be ready with rank 1 Earth Shocks. One priest needs to dispel the dispelable thing.
High Priest Venoxis
3 on the MT
1 on the OT; they switch to the MT once the adds are dead
2 on melee dps spam. These should be druids so they are free to sleep adds.
A Shaman in the MT group needs to drop Poison Cleansing/Nature Res. Renew needs purging when he casts it.
High Priestess Mar'li
1 on each MT (there will be two MTs for this fight)
1 on MT spam
3 on spam
Lots of poison in this one again. Priests will need to shield all mages and warlocks before the start to give them a hope of surviving the spider swarm.
High Priest Thekal
Stage 1
2 on the MT. Shield when the MT gets Mortal Strike.
2 Shaman on Jor'khan's OT. They will need to Earth shock Jor'khan when she tries to heal, and purge her of lightning shield.
1 on Zath's OT
1 on Tank Spam, ideally a priest so silence can be dispelled off anybody important (i.e. any healer ) it affects
Stage 2
Avoid HoTs in Stage 2, they tend to grab aggro
3 on MT
1 on Healers
1 on Mages & Warlocks
1 on Rogues, Hunters and non-tanking warriors.
High Priestess Arlokk
Shadow Protection before this fight
2 on the MTs
1 Priest on the marked person and dispelling SW:P
3 on spam
Bloodlord Mandokir
4 on the MT
2 on the Raptor's OT, who switch to the MT once the raptor is dead
1 on melee dps spam
No HoTs, overheal the MT for a minute or so after the Raptor dies.
Jin'do the Hexxer
Shadow Protection needed
3 Priests/Druids on the MT & the mage on pit duty.
2 on dedicated raid spam.
These 5 should be in full healing gear.
Rest can dps as per raid leaders instructions.
If you get cursed then forget healing and go kill shades!
Hakkar
6 on the MTs (use MT's Targets Target to find out which tank is taking a beating)
1 of the 6 should also keep an eye out for the Hunter/Mage team who are pulling and sheeping the sons.
Remember to keep healing tanks when going to get poisoned!
And needless to say, don't cure poisons!
The other bosses are the summoned bosses and the Fish boss. They seem pretty basic, can probably be managed with 3 on MT, 4 spammers.
Erath