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Post by enthul on May 10, 2006 13:48:12 GMT 1
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Post by zikorez on May 10, 2006 15:59:20 GMT 1
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Erath
Fallen
Lost Shadows
Posts: 587
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Post by Erath on May 11, 2006 0:01:22 GMT 1
This is what i'd go with if the patch was being implemented tomorrow Enhancement Ancestral Knowledge 5 Thundering Strikes 5 Two Handed Weapons 1 Enhancing Totems 2 Improved Lightning Shield 2 Flurry 5 Improved Weapon Totems 2 Elemental Weapons 3 Weapon Mastery 5 Restoration Improved Healing Wave 5 Ancestral Healing 3 Tidal Focus 4 Nature's Guidence 3 Healing Focus 5 Nature's Swiftness 1 There's some juicy stuff in the enhancement tree. I'm hoping the nerf of windfury weapon isn't too extreme. Ooh and I hate the elemental tree
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Post by Slyvar on May 13, 2006 3:42:18 GMT 1
Okay so I'm still quite noobish at this shamaning game. www.wowhead.com/talent/?uZxdbbZEc0xATqoIs there anything massively wrong with this build? I'm pretty much going for maximum party/raid healing and utility. Open season on noob shaman now open. Grup grup
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Post by Kurse on May 15, 2006 14:25:55 GMT 1
I still haven't decided on my own build yet, but its almost certain to remain 0/11/40 There's nothing wrong with your talent build sly - there's very few "make or break" talents in the shaman's repetoire and you've taken everything I would consider essential in resto. Just a few things I would say on the enhancement side of it , but these are just my preferances. Personally I have always gone for shield specialisation over ancestral knowledge, the mana boost only gives about 250-300 extra mana or enough for a lesser healing wave. I must admit I don't really know what the maths of the extra shield block is, so I might be wrong with that. Gaurdian totems is probably not worthwhile - the damage mitigation is so small anyway that an extra 20% will make little difference. Improved ghostwolf to me has only one use - Warsong Gulch flag carrying - and even then you can use nature's swiftness to make it an instant cast. Personally I would not take that. Improved lightning shield, despite appearances actually is worthwhile, lightning shield being one of the most mana efficient damagers a shaman has - it relys on them hitting you but it procs off aoe and ranged attacks, and a mod like autobuff will renew it for you without you having to remember. I actually just take the 5% critical bonus from thundering strikes. Enhancing totems is new - your talking about a bonus of around 10 strength and agility compared to normal totems, again to me this is nothing to get excited about. People quite often prefer windfury totem totem to grace anyway, and less classes benefit from strength compared with agility. I would however recommend taking 2h weapons - basicly the only reason I invest in enhancement at all. Not only does that give you way more dps potential should the situation call for it (eg while grinding) it also lets you use the hammer of the grand crusader (http://www.thottbot.com/?i=51462) or ultimately finkles lava dredger. The only things I'd say on the resto side of it - the threat reduction talent is new, and I'm not really convinced its very necessary. Even if your main healing in 5 man instances and you do grab aggro, you are much tougher than a priest in that situation, and your heals are unlikely to be interupted even. In raids it is completely unnecessary. I am a big fan of improved reincarnation however - probably I'm in a minority again - but I can say that having that talent has saved very many instance runs from complete failure... not the greatest feeling in the world that one of your major abilities is wipe-protection but I guess your already used to that Even raiding it has its benefits, shamans do sometimes ankh mid-combat so I'm looking forward to having a bit more mana available when I do. You have rightly avoided totemic focus, but I suspect the point in totemic mastery might be worth it, particularly when raiding. Well hope that helps
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Post by spiritseeker on May 16, 2006 9:50:19 GMT 1
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jokk
Trainee
Posts: 266
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Post by jokk on May 18, 2006 14:10:54 GMT 1
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Post by Samathul on May 18, 2006 16:15:22 GMT 1
but im afraid Zi wont like it in raids Why wouldn't she? You know, we have 2 regualr raiding shadowpriests in the raid, and she's (obviously) pretty cool with that Specs are overrated (at least healingwise).
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jokk
Trainee
Posts: 266
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Post by jokk on May 18, 2006 21:04:07 GMT 1
but im afraid Zi wont like it in raids Why wouldn't she? You know, we have 2 regualr raiding shadowpriests in the raid, and she's (obviously) pretty cool with that Specs are overrated (at least healingwise). Well, i dont know how much shadow speced you are, but the spec I want is only 5 points in restoration, and that 5 points doesnt do anything when raiding... so its a pure dps spec about that specs is overrated.. well, it doesnt mater so much if one or two of 15 healers.. but what happens if all go to a dps spec? there is a reason for why the "elite" guilds want their people to have a special spec, and thats not couse it dosnt mater...
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Post by Samathul on May 18, 2006 21:37:21 GMT 1
there is a reason for why the "elite" guilds want their people to have a special spec, and thats not couse it dosnt mater... Actually, if you look at the so called "elite" guilds and raids, there's at least as many "Don't care what spec you are" as there are "We require you to spec certain way" guilds. There's no difference between their progression. Because of the screw upped way Blizzard implemets gear and talents, a tier1 equipped priest gets around 5% increased healing to his spells, if he specs 51 points in Holy instead of 51 points in Shadow. 5% is easily covered by the skill of the said priest. In WoW end-game healing the following equation is true: Gear > Skill >> Spec. You can unscrewup your screw ups with having good enough gear. The only time spec had slightly noticeable effect was, when we first entered MC filled with our greens and blues. After we had some experience in MC and t1 gear, the "increased" healing from your spec diminished drastically. The reason why I think you should spec the way you want, instead the way you think we expect you to spec, is the same what Zianna is going to say to you in a day or two is: If you hate the spec you have, you start to hate raiding sooner or later, and you'll leave us. You're too shiny for us to lose you. Fyi, I'm 31 shadow / 20 discipline (That's zero (0) points in holy) because I knew the raid would get more out of me, if I do that When I heal in raids, I drown in mana (even if the druids are playing zoo around and all the shamans are specced for max DPS. I don't care if you have manatide or not, but it's pretty cool to have when I DPS around. In no way it's required. If you rely on innervates or mana tides with your healing, you should stop palying a healer and reroll something different) Hard rock hallelujah, and sorry for derailing the whole thread heavily. I'll shut up and go enjoying the wine
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Post by Kurse on May 19, 2006 11:31:45 GMT 1
Just to point out there are still revisions to the trees going on - nothing spectacular, but check again before you spend the points for real.
I agree with Sama, resto-spec is not vital at this point, and we don't need the manatides like we used to. But I will still take it simply for the fact that resto spec is the most powerful spec. Its only my opinion but I still see both other trees as leaving you with a gimped version of what other classes can do far better and I don't think thats true for resto.
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Post by Guest on Jun 10, 2006 0:16:06 GMT 1
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Post by zikorez on Jun 10, 2006 10:00:55 GMT 1
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Zianna
Council
Lady of Justice
Never underestimate the power of denial
Posts: 2,047
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Post by Zianna on Jun 12, 2006 14:26:46 GMT 1
... ok, being too lazy to sign in is one thing but at least sign your name? :S *gets way too curious* About what Sama said: If you hate the spec you have, you start to hate raiding sooner or later, and you'll leave us. You're too shiny for us to lose you. About his equation: Skills>gear>spec, otherwise I agree. Sama, who's the 2nd shadowpriest? *hides her 10/10/24 spec* Summary: Pick a spec that you will enjoy everywhere Jokk (and everyone else). Most of us play this game 7 days a week, we raid 2 of those. We should have fun all 7 days. Yes, I love when a mana tide is whacked or an innovate smacked in my face at the time where I'm so oom I couldn't even cast a rank 1 renew if I tried. Do we need it to rock? *shrugs* Not really, we always find a way.
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Post by Kurse on Jun 12, 2006 15:39:34 GMT 1
Just noticed innervate goes from 31 point talent to trainer bought.... WHERE IS THE SHAMAN LOVE ??
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